{ "name" : "Prevent pausing when someone joins", "description" : "Prevents pausing the game when someone joins. This may have adverse effects on timers in use by clients when you're the host.", "author" : "gir489" "contact": "https://bitbucket.org/gir489/", "version" : "1", "priority" : 500, "blt_version" : 2, "hooks" : [ {"hook_id" : "lib/network/base/basenetworksession", "script_path" : "basenetworksession.lua"}, {"hook_id" : "lib/managers/menumanagerdialogs", "script_path" : "menumanagerdialogs.lua"} ] }