{ "mws_reload_partial" : "TACT. RELOAD", "mws_reload_full" : "RELOAD", "mws_ammo_pickup" : "AMMO PICKUP", "mws_falloff" : "DMG. FALLOFF", "mws_accuracy_ads" : "ACC. ADS", "mws_accuracy_crouching" : "ACC. CROUCH", "mws_accuracy_standing" : "ACC. STAND", "mws_recoil_horiz" : "RECOIL L./R.", "mws_recoil_vert" : "RECOIL U./D.", "mws_equip_delay" : "EQUIP DELAYS", "mws_spread" : "SPREAD", "mws_spread_horiz" : "SPREAD HORIZ.", "mws_spread_vert" : "SPREAD VERT.", "mws_attack_delay" : "ATTACK DELAY", "mws_cooldown" : "COOLDOWN", "mws_unequip_delay" : "UNEQUIP DELAY", "mws_special" : "SPECIAL", "mws_dot_length" : "DMG OVER TIME", "mws_options_menu_title" : "More Weapon Stats", "mws_options_menu_desc" : "", "mws_options_show_dlc_info_title" : "Show DLC information", "mws_options_show_dlc_info_desc" : "Display the DLC required to use a weapon.", "mws_options_show_all_hit_nr_bp_title" : "Show all numbers of hits (breakpoints)", "mws_options_show_all_hit_nr_bp_desc" : "", "mws_options_use_preview_key_to_switch_bp_title" : "Use preview key to switch breakpoints", "mws_options_use_preview_key_to_switch_bp_desc" : "", "mws_options_clicks_per_second_title" : "Maximum clicks per second", "mws_options_clicks_per_second_desc" : "Used in breakpoints calculations for time limited bonuses when weapon's fire rate is physically impossible to reach.", "mws_options_enable_trigger_happy_for_first_bullet_title" : "Enable trigger happy for 1st bullet", "mws_options_enable_trigger_happy_for_first_bullet_desc" : "If disabled, when calculating breakpoints with trigger happy, the first bullet doesn't have the damage bonus and acts as a trigger for the skill.", "mws_stance" : "Set stance:", "mws_bp_show" : "Show breakpoints", "mws_bp_hide" : "Hide breakpoints", "mws_bp_option_headshot" : "Headshot", "mws_bp_option_crits" : "Crits", "mws_bp_option_underdog" : "Underdog", "mws_bp_option_hvt" : "HVT", "mws_bp_option_triggerhappy" : "Trigger Happy", "mws_bp_option_overkill" : "Overkill", "mws_bp_option_swat" : "SWAT", "mws_bp_option_heavy_swat" : "Heavy SWAT", "mws_bp_option_sniper" : "Sniper", "mws_bp_option_taser" : "Taser", "mws_bp_option_spooc" : "Cloaker", "mws_bp_option_tank" : "Bulldozer" }