Revision 70: - removed leftovers of doubleclick code I forgot to remove when cleaning up pd2stats.com inspect in r68 Revision 69: - fixed a crash related to pushtalk alone in a lobby Revision 68: - changed update system to Simple Mod Updater - removed pd2stats.com inspect on double click (site has been dead for years) - updated korean translation Revision 67: - updated to U186 Revision 66: - removed all menu editing stuff (moved to Restructured Menu) Revision 65: - changed placement of teambox when no contract data is available - removed menu entry "story line" from lobby (accessible via crimenet) - added Steam API support (set your key in mods/saves/lobby_player_info.txt) Revision 64: - added thai translation by NewPJzuza Revision 63: - prevent a crash when bogus outfit data is received Revision 62: - fixed BOM in mod.txt Revision 61: - added chinese translation by 王君翔(冷丶K) Revision 60: - updated HUD stats screen Revision 59: - should fix a vanilla crash occuring sometimes when joining a CS in lobby state Revision 58: - added spanish translation by Adrian Leon Revision 57: - even more absolutely essential BLT2 integration Revision 56: - more absolutely essential BLT2 integration Revision 55: - fixed a crash when joining loadout screen Revision 54: - BLT2 - fixed teambox position in crime spree lobby Revision 53: - removed "fbi files" from lobby menu since it can be accessed by clicking on a player's name - moved "mutators" in "edit game settings" Revision 52: - added NoMA info to the stats panel Revision 51: - fixed wrong ratio of height of skill bars Revision 50: - fixed changing layout from the crimespree lobby Revision 49: - added "graphical" skill layout option Revision 48: - replaced Steam:http_request() by dohttpreq() Revision 47: - fixed JSON errors Revision 46: - fixed a crash when changing the setting of the teambox Revision 45: - vaguely updated to U138 - added some network informations to the in-game stats panel Revision 44: - prevent crash with weird outfits when accessing the stats panel (tab) Revision 43: - fixed stats tab's height so player information is visible Revision 42: - forgot to apply transparency on the "pro" label in contract box Revision 41: - let you see stats of 4th player by making the contract box transparent when mouse cursor is over the player Revision 40: - fixed the skills that were not updated in mission briefing when a player changed his profile Revision 39: - updated russian translation - fixed alignment when the "details" is set on "points per tree" - added a check to potentially prevent a crash when shift tabbing while quitting a game Revision 38: - added new display modes for the team skills box Revision 37: - removed skills outfit fix (fixed in base game) Revision 36: - fixed a crash related to skill points validation Revision 35: - somewhat updated to U100 though skill points are only synchronized between LPI users Revision 34: - fixed a crash when asking the playtime of a player using a family shared copy of the game Revision 33: - had to take the "Payday 2 KR patch" mod into account so the korean translation can work Revision 32: - added korean translation by Yakumo Yukari Revision 31: - added russian translation by chrom[K]a Revision 30: - added an option to show players' profiles in screen stats (tab) - always show skill numbers of the 5 first trees (users of extra custom tree mod were ignored) Revision 29: - better handling of the pd2stats api result when an error is received (was causing crash) Revision 28: - fixed players' levels still not always showing in loadout Revision 27: - fixed the refresh of cached player's data that was not invalidated when disconnected Revision 26: - the width of the played time caption now depends on its own text rather than the player's name Revision 25: - reinstated the peer:synched condition to prevent other players' levels from not showing in loadout screen Revision 24: - fixed player's name in loadout screen Revision 23: - fixed character's name in loadout screen Revision 22: - reworked skills and perk display handling for the loadout screen Revision 21: - fixed what r20 broke in loadout screen of offline mode Revision 20: - in the loadout screen, place the mouse cursor over a player to see his skills and perk - added the perk level to the chat message when a player drops in Revision 19: - added an interface to pd2stats.com's inspection system: double click on a player in the lobby to get the answer in the chat Revision 18: - skills color when above the threshold was not properly changed Revision 17: - added an icon to players talking in the lobby - if the total number of skills is above the maximum, skills are displayed in red and the visibility setting is forced to "always" for the concerned players Revision 16: - added more checks to the part handling the drop-in players Revision 15: - added german translation by Bindal Revision 14: - reworked drop-in chat info Revision 13: - added an option to show the perk deck in mission briefing (crew setup tab) - announce the perk/skills of a droping-in player in the chat Revision 12: - each UI element has its own visibility setting (never/on mouse over/always) - cleaned up the overlap handling code (removed hook on BoxGuiObject) Revision 11: - added an option to place characters' names where they were before Update 68 - added french translation Revision 10: - added a fade in/out effect on the skills text (most used with "on mouse over" option enabled) - forgot to update one obsolete "show_skills" with "show_skills_mode", fixing the overlap fix... again - fix the outline size of the perk progress bar (right/left were twice the size of top/bottom) Revision 9: - the team skills window was not refreshed when a player left the lobby (until another player takes the place) Revision 8: - possibility to show skills only when mouse is over a player - fix default value of new options being ignored - fix overlap between vertical skills and contract box of server - new team skill overview (1 star per player per skilltree ; silver means medium level, gold means good level, red means the player may be overspecialized) Revision 7: - fixed visibility of some panels (unwanted things sometimes in the top left corner of the screen) - added an option to represent graphically the perk deck progression - added an option to hide progression for complete decks Revision 6: - customizable play time font size Revision 5: - added the Automatic Updates feature Revision 4: - fixed a race condition when retrieving the play time (hours) Revision 3: - possibility to show play time of other players (public profiles only) Revision 2: - added an option menu - possibility to hide the skill distribution - possibility to hide the perk deck progression - horizontal or vertical skill layout Revision 1: - initial release