Revision 22: - changed update system to Simple Mod Updater Revision 21: - added code to restore default mask if missing from savegame (but this time, it works...) Revision 20: - added code to restore default mask if missing from savegame Revision 19: - henchmen equipment is updated as inventory items are moved Revision 18: - prevent from moving first masks page as it screws default mask item Revision 17: - fixed a crash when dropping a dragged weapon on a page tab Revision 16: - compatibility with "Rename Inventory Pages" when pages are moved Revision 15: - fixed position of insert glyph when number of pages requires presence of prev/next buttons Revision 14: - fixed a bug in code moving pages when data is sparse Revision 13: - pages can be moved, see https://youtu.be/ScSRs0GXq5k - items can be swapped with locked slots - other profiles are updated (so you can move a weapon used by another profile) Revision 12: - even more absolutely essential BLT2 integration Revision 11: - more absolutely essential BLT2 integration Revision 10: - BLT2 Revision 9: - stop the dragging when the interface is changed (solves an incompatibility issue with the mod "Inventory Right-Click Menus") Revision 8: - prevent dragging from starting in the weapon customization interface Revision 7: - prevent items from being moved in the loadout's inventory (base game blocks it there too) Revision 6: - fixed a crash when drag and dropping from a page to another from the loadout Revision 4: - prevent grabbing of items not yet bought Revision 3: - prevent to mess up your preferred character's mask Revision 2: - fixed texture of empty slots Revision 1: - initial release